initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote2013-05-31 07:25 pm
Entry tags:

Available Jobs




This section is currently defunct until the world situation stabilizes. There is no Initaitive to work for in the same way; characters are encouraged to find employment as they will and handwave earnings as appropriate to the current setting.

This page is for anyone who would like to better envision how their character spends their days! The Initiative pays well for work done for them, on top of the payment Transports already receive for a living wage. The more complex the job, the more it will pay. Characters will be paid monthly, and exact amounts can be assumed and handwaved.

To get your character a job, just comment to this entry in the appropriate place for it. There's no need to wait for mod permission. We may occasionally notify players if any upcoming plot would involve their career of choice, but otherwise all necessary information can be found on this page. Or here, in case of historical research jobs. If you have any further job-related questions, they may be asked here.


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INITIATIVE SCIENTIST/RESEARCHER
Science Stuff
This is the most open, broadly defined job. Basically, if your character is science-minded, they can find a job here.

Researching timelines for missions
This includes looking into accurate clothing for the holodevices, researching historical events, languages, customs, etc, as well as pinpointing which events need to be changed to best benefit the present day. These characters will work very closely with Initiative NPCs already familiar with the process.

Mechanical upkeep of machines/networks
This includes development of new technologies, along with programmers and most engineers.


INITIATIVE ADMINISTRATION/RECORD KEEPING
Historian
Exactly what it sounds like, these characters scour the libraries for non-transcribed events to copy into the databases, as well as compare contrasting historical reports to determine the most likely truth, etc. It’s the findings of these people that the Initiative bases their missions on.

Mission Transcriptions/Record of results
These are the people that look over historical records after a mission has been completed, and see what changed. Historical records do change upon completion of a mission, and the only people who remember the way it used to be are those who were along on the mission.


INITIATIVE/TRANSPORT RELATIONS
Greeting new arrivals
What it says on the tin. Prior to the first of the month, people working in this function will set up the Hold and Courtyard in preparation for the Transport arrivals. They’re also charged with greeting new Transports, distributing tablets, issuing maps, answering questions, and generally being the friendly, informed face new Transports first encounter in Exsilium.

Relaying information
This is anything from information about an upcoming mission, to crisis reporting, to alerting Transports to upcoming changes. Basically, any information that the Initiative needs to get out to the Transports will come through these people.


MISC INITIATIVE JOBS
Health Services
The Initiative has its own medical bays, separate from the Transport Clinic and the hospital for the populace at large. The technology here is greatly advanced, and most diseases are curable.

Maintenance

Come on, everyone needs a janitor.

Security
Transports being unruly? These are the physically capable people that will escort them to a cell to cool down a little. They'll be used to protect the Hold in case of emergencies, but otherwise are just there to make sure no situation gets out of control.


OUT OF INITIATIVE JOBS
Police Force
This is currently headed by Transport Roslyn Small; questions can be directed to [plurk.com profile] be_themoon/[personal profile] be_themoon.

Restaurant/Shop Ownership
Working within a restaurant/shop

Farming

Construction

Health Services
Transport Clinic
Native Hospital

Entertainment
Playhouses
Radio Stations
Brothels

Education Services

Player Suggestions
Anything else you'd like to see on this list! This can be for jobs within the city, or jobs specifically in the Initiative. Just comment to this thread provided for it, and we'll add it.


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Please comment to the appropriate thread with the following information to assign your character a job.



( DIRECTORY )
deadlybanker: (Default)

[personal profile] deadlybanker 2013-08-25 04:51 pm (UTC)(link)
I'm afraid this raises more newbish-style questions for me.

So the Initiative would be open about missions and what they hoped to gain by sending people out on them? Would it also be open about who its leaders are? What about the 'time machine' they use to bring people here? Is it guarded or could some one sneak in and visit it?

Being an assassin and not keen on the idea of kidnapping people to bring them here no matter the reason, he would be using the researcher position not only to find out about future missions but also to look for targets in power on both the Initiative and United Earth sides to eliminate them with the ultimate goal of freeing the people from both.

Would it be possible, some time in the future of course because initially he would just be a good little researcher to throw off suspicion, to find a few disreputable types in either group? And if he acted to kill them would they remain dead since they are natives here?

/bombards mods in question/
SORRY!!!! I got started asking and kept thinking of new questions!
deadlybanker: (Default)

[personal profile] deadlybanker 2013-08-26 02:59 am (UTC)(link)
Thank you for answering. I will keep this in mind.
justgo: (aѕ тнey нave ĸιlled мιne)

[personal profile] justgo 2013-09-01 05:47 am (UTC)(link)
Character name: Tess
Username: justgo
Canon:The Last of Us
Anything else: Learning as she goes. Tess knows enough medicine to treat wounds and tell healthy from faking, but she's getting into this just to take better care of those she's got around. Plus, helping the locals she figures can help in the long run.
soul_sister: (Setting out some laundry)

Re: Native Hospital

[personal profile] soul_sister 2013-09-02 02:17 am (UTC)(link)
Character name: Rosette Christopher
Username: [personal profile] soul_sister
Canon: Chrono Crusade
Anything else: Rosette will be learning as she goes. She's extremely enthusiastic and will be ferociously paying attention. Being a doctor has been a dream of hers since childhood.

Right now, she's pretty good at basic first aid. Can patch, stitch and disinfect like no one's business, and has a surprisingly good bedside manner/more than willing to do simpler chores, pass out food, comfort care, etc.
labsmokes: (Default)

[personal profile] labsmokes 2013-09-02 10:27 am (UTC)(link)
Character name: Shion Karanomori
Username: [personal profile] labsmokes
Canon: Psycho-Pass
Anything else: Shion isn't particularly innovative in her science knowledge, but she's fairly used to working in a lab environment. Need someone to run simulations, perform analysis or synthesise something for you? She can do it. Her forte's modern medical and forensic science (circa 22nd century) and she's used to working with (but not on) machinery.
scentofpink: (Default)

[personal profile] scentofpink 2013-09-08 12:30 am (UTC)(link)
Character name: Rosy Maze of Climbing Mists
Username: [personal profile] scentofpink
Canon: Original character
Anything else: Her primary expertise's in the magical sciences specific to her world, but she can do some highly sophisticated analysis and manipulation of magical stuff thanks to her weapon which're her tools. Considering she was basically created and raised specifically for the purposes of being good at magic, she's really good at it. Aside from that, she's most into the physical sciences, particularly physics which she's most confident in, though she'd have to brush up on the differences from her own world.

[personal profile] beardedflannel 2013-10-28 07:12 am (UTC)(link)
Character name: Joel
Username: [personal profile] beardedflannel
Canon: The Last of Us
Anything else: Available all hours if need be, he's a fighter, a tactician, a crafter. He's got experience in stealth and infiltration, proficient in all sorts of weaponry. He's pretty good at interrogation uh- including torture.

Yep.

Gathering information and relaying it.....
extended: (Default)

[personal profile] extended 2013-10-31 10:55 pm (UTC)(link)
HAH i forgot to do this one too wow for five months look it's a comm i made a comm look [Bad username or unknown identity: http://contrastmechanics.dreamwidth.org/] a comm
extended: (Default)

[personal profile] extended 2013-10-31 10:55 pm (UTC)(link)
.....goddamnit
changeitroundsome: (But only cream and bastards rise)

[personal profile] changeitroundsome 2013-12-16 09:22 pm (UTC)(link)
Character name: Doctor Facilier
Username: [personal profile] changeitroundsome
Canon: The Princess and the Frog
Anything else: Owner of Doctor Facilier's Voodoo Emporium. Promising tarrot readings and "dreams made real". Potions, charms, gris-gris and sundry for whatever it is you need (be it some healing or finding a way to harm that guy who keeps stealing your lunch in work, you put a note on it and everything god) are available. Facilier largely trades his wares for money or favours. More details
strategic_guile: (Default)

[personal profile] strategic_guile 2013-12-21 11:07 pm (UTC)(link)
Character name: Blaine Thorps
Username: [personal profile] strategic_guile
Canon: Original
Anything else: Blaine's got no problems relaying or gathering information and his official/legal job is in sales. He bends the rules like it's going out of style and he's more than capable of doing any dirty work, but will have to be convinced why he should get his hands dirty for anyone here after all this time.

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