We don't want have 8 Temporal Programmers and no Weapon Specialists, if we can help it. We'd prefer to have one character in each role, but as stated, this is very flexible.
Mind, this is also being kept narrow for the moon base portion of game plot. After we're down on island again in the future, this opens wide to a larger group of people. The skeleton staff we have at the start is an initial limitation, not a permanent one!
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Mind, this is also being kept narrow for the moon base portion of game plot. After we're down on island again in the future, this opens wide to a larger group of people. The skeleton staff we have at the start is an initial limitation, not a permanent one!